|
|
|
|
In the ancient land of a World known as Sanctuary, an
terrifying and destructive monsters, in their desire to rule
the world, has
unleashed an unspeakable horror, the Three Prime Evils and their
horde of monsters and undead warriors. The land is soaked in
the blood of your people, and the seven class warrior in the
land is the only hope. They used magic, weaponry, and wits to
destroy the Three Prime Evils - before their dark deeds becomes complete. |
|
|
Assassin |
|
|
|
The Druids who inhabit the northern forests of Scosglen developed their magic independently from the eastern mage clans. They served as the warrior-kings of their tribes, usually living apart from their people in massive stone towers that were covered with vines and ivy. As masters of the natural world, they were able to control living creatures and the very forces of nature.
Perhaps the most notable power of these Druids is their ability to change their form into that of an animal. Because of this ability, the tribes under their rule knew that they could be watched at any time. The sight of what was thought to be a common beast transforming into a vengeful Druid kept many a potential uprising in check.
The Druid controls both Elemental and Prime magic. His Elemental powers give him control over fire, earth and the winds. His Primal bond with nature allows him to command many beasts and plants, summoning hawks, wolves, vines, and even natural spirits to do his bidding. He can also change his own shape into creatures such as a huge cave bear, or a dire wolf, and then use these forms to call upon further powers.
|
|
Starting
Attributes |
|
|
|
|
|
|
|
Starting Items |
|
|
|
|
|
|
|
|
Copyright © 2002 Throne of Darkness Mod. Darkness™All rights reserved. The
lay out and some pictures is property of Sierra Entertainment, Inc. |
If You have any problem about this site please email me.
Copyright © 2002
Raizen™
|
|